[VSK4] Boat importer V1.0

Virtual Skipper 4 offer the possibility to import own boat 3D models.<br>
3D artists and players can now meet here to share models and advices.<br>
Virtual Skipper 4 offre la possibilité d'importer vos propres modèles 3D de bateaux.<br>
Les artistes 3D et les joueurs peuvent maintenant se réunir ici pour partager leurs modèles et conseils.

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damdam
| Nadeo |
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[VSK4] Boat importer V1.0

Post by damdam »

You can download the boat importer V1.0,
documentation and sample files from.

http://vsk4.virtualskipper.com/files/Vs ... porter.zip

please read carefully the contained VskBoatImporter.rtf

Damien
Kwasi
Matelot
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Post by Kwasi »

thnx, Damien!
yoyo
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Re: Boat importer

Post by yoyo »

yeeesssss !!!!!!


Thanks for your great job Damien
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Lautromi
mousse
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Post by Lautromi »

Thx a lot, we will keep you informed on community's creations when the tools will be masterized.
Laurent
sciuscia
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Location: Milan (Italy)

error

Post by sciuscia »

Could not load challenge
You don't have the corect version of vehicle
"sampleBoat"

It's impossible enter in race with another player with same model boat "SampleBoat", imported.

Why ?
yoyo
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Post by yoyo »

are you sure you have a fully identical boat ?

try to exchange the Boatname.zip file, i think you must have exactly the same file. I guess if you create a boat with your pc with the same characteristics it won't be considered as the same boat because created on another pc. It should have a kind of identificator when you create the boat. It's for security.

I am very pleased to see that security seems to be high (crypted vpp files in the zip, ...)
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damdam
| Nadeo |
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Post by damdam »

Yes yoyo is right, you must have the same exact zip file
in order to be able to race with others.
yoyo
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Post by yoyo »

I don't understand what is the influence of the Heel coeffs.

i have tried to change the coeffs on the sampleboat, but i didn't notice apparent change in the boat speed.

can you explain it ?
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euphoria
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Post by euphoria »

Did you notice different heel visually on screen?
Maybe it's just for realistic heel, and that speed is not related directly.

Harald
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damdam
| Nadeo |
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Post by damdam »

It has an influence on the visual heel,
and also little influence on the speed.
I can't give you full details here, the algortihm uses
many parameters, but to change the speed you must
change values in the vpp files.
yoyo
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Post by yoyo »

ok, thanks.

one last question (but not least :lol: ) : Is it possible to have further informations about the parameters in the boat.xml file (unit, scale, ...)?

for example : what the influence of stem position, stem width ?

is it possible to reef ? :shock:
sciuscia
mousse
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Location: Milan (Italy)

Post by sciuscia »

[quote="yoyo"]are you sure you have a fully identical boat ?

try to exchange the Boatname.zip file, i think you must have exactly the same file. I guess if you create a boat with your pc with the same characteristics it won't be considered as the same boat because created on another pc. It should have a kind of identificator when you create the boat. It's for security.

I am very pleased to see that security seems to be high (crypted vpp files in the zip, ...)[/quote]

Possible solutions ?...... to pass itself the file vpp? ....

The installations happened as per manual and without some alteration, therefore I can hypothesize that is because of the different configurations of Pc.

Bye
Luca
yoyo
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Post by yoyo »

yoyo wrote:ok, thanks.

one last question (but not least :lol: ) : Is it possible to have further informations about the parameters in the boat.xml file (unit, scale, ...)?

for example : what the influence of stem position, stem width ?

is it possible to reef ? :shock:
yoyo
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Post by yoyo »

What is the max number of vertices for hull and hull low objects ?
yoyo
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Post by yoyo »

Here is a photo of the first Optimist race on VSK :) :
http://www.virtual-winds.com/forum/inde ... t&id=86947
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